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RACES
 
  SAPIENS  KHRALEANS  TITANS   
 

UNITS
 
  SAPIENS
  marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine

  KHRALEANS
  underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken

  TITANS
  mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
 
 
 
ECLIPSE
 
  Eclipse Cost: 400 credits.
Type: ground heavy
This unit is strongest against Ground Light and Aerial units, but weak against Heavy units. It has good mobility and defense. It also has the ability to teleport, but will be disabled for 1 round and must recharge to use it again.
 
 
 
Eclipse
titans
     
Cost 400 credits.
Type     ground heavy
 
Mobility
Moves per turn 1
surface 10
underground 0
after attack 0
 
Vision 4
Vision under. 0
 
Repair points 2
 
 
Attack strength versus  
Ground light 10
Ground heavy 6
Aerial 12
Aquatic 5
Amphibian 11
Attack range 1-2  
Attack range under. N/A  
Resurface bonus 0
Attack Underwater units penalty -8
Defense strength 10
Defense strength under. 0
 
Attack after move YES  
 
Teleport YES  
 
 
 
 
 

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