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RACES
 
  SAPIENS  KHRALEANS  TITANS   
 

UNITS
 
  SAPIENS
  marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine

  KHRALEANS
  underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken

  TITANS
  mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
 
 
 
HYDRONAUT
 
  Hydronaut Cost: 800 credits.
Type: aquatic
This unit is strong against all unit types, especially Aquatic units. It has a wide range and can attack further than the other Aquatic units, but it cannot attack or defend against units in close range.
 
 
 
Hydronaut
titans
     
Cost 800 credits.
Type     aquatic
 
Mobility
Moves per turn 1
surface 11
underground 0
after attack 0
 
Vision 6
Vision under. 0
 
Repair points 2
 
 
Attack strength versus  
Ground light 12
Ground heavy 10
Aerial 12
Aquatic 13
Amphibian 12
Attack range 2-4  
Attack range under. N/A  
Resurface bonus 0
Attack Underwater units penalty -9
Defense strength 10
Defense strength under. 0
 
Attack after move YES  
 
Teleport NO  
 
 
 
 
 

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