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RACES
SAPIENS
KHRALEANS
TITANS
UNITS
SAPIENS
marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine
KHRALEANS
underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken
TITANS
mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
HYDRONAUT
Cost:
800
credits.
Type:
aquatic
This unit is strong against all unit types, especially Aquatic units. It has a wide range and can attack further than the other Aquatic units, but it cannot attack or defend against units in close range.
Cost
800
credits.
Type
aquatic
Mobility
Moves per turn
1
surface
11
underground
0
after attack
0
Vision
6
Vision under.
0
Repair points
2
Attack strength versus
Ground light
12
Ground heavy
10
Aerial
12
Aquatic
13
Amphibian
12
Attack range
2-4
Attack range under.
N/A
Resurface bonus
0
Attack Underwater units penalty
-9
Defense strength
10
Defense strength under.
0
Attack after move
YES
Teleport
NO
version
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2020-04-14 v124